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Myths' Valley

v0.12.0 · Build 12 · Oct 16, 2026

Play now

The whole valley on your computer: villagers, quests, fishing, cooking, building and the tide.

Standard lineupdates itself

Myths' Valley 3D · Build 12

Done
Download for Windows1.2 GB

Download it once: the game itself says so in the menu and updates.

45 downloads from the site 7 updates through the game

Tripothon editionlocked

Myths' Valley 3D · Build 9B

Done
Download for Windows1.0 GB

Locked event edition, for the jury’s review: it does not update.

Standard line and Tripothon edition

Every build, with date, size and SHA-256

The standard line updates through the game; the Tripothon edition stays frozen for judging.

Updates itself

Oct 16 · 1.2 GB · group A

Villagers voiced in 141 quest lines and the farm scenes, Cosme working the field, the shark's tension music, a clearer HUD and updates that survive slow connections.

SHA-256 01c95338c27feb111f41df111034ec194ea80f7be7631d1b638a3147d0940af5

Locked

Oct 5 · 1.0 GB · group B

Build 9 frozen for jury evaluation: it never checks the site, downloads nothing and never changes.

SHA-256 e38ce1e5e1620d45d84e799772a8829efc46c441d42d1cfa217f4a3c2699d0b0

Updates itself

Oct 11 · 1.1 GB · group A

The valley in Tripo only, livelier villagers with new animations, a shore with coconut groves and mangroves, and a cleaner HUD.

SHA-256 fee6cf0a642b2ea98baf62980ebf902ca919392f50f1bd86e5630617f6ac1dbb

New one via the site

Oct 9 · 1.1 GB · group A

Houses you can enter, villagers who talk, favors, seasons and land to buy, with a leaner HUD and new voices.

SHA-256 469f46f5783d53a6a67ce8f165e1d43d20d620234db285824b6277e2f0b87628

New one via the site

Oct 5 · 1.0 GB · group A

Doubled FPS, loading without the 19 s freeze, half the forest and a video lobby.

SHA-256 6f2e3c8886c3db198cedeb8c6271150767837ebcf3d8655b7fcd2316a62454e4

New one via the site

Oct 3 · 343 MB · group A

The current team appears on the About screen, and Build 7 players reached 8 through the game itself.

SHA-256 8794e0647d68fb848a48916cad2a0e99b0ec05afaf73bab103dd4f7a2008a741

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Automatic update

The game asks, checks and swaps itself

When the menu opens, the standard line checks the site. Only the Tripothon edition asks nothing.
  1. 1

    Asks the site

    In the menu, the game asks for the newest build and shows a notice below the version.

  2. 2

    Downloads the zip

    Once you accept, the new build's zip comes into the game's data folder.

  3. 3

    Checks the SHA-256

    If the SHA-256 does not match the site's, the file is discarded and nothing changes.

  4. 4

    Swaps the executable

    The new executable takes the old one's place, and the game asks to restart.

Free space

3 GB free (1.2 GB download, 1.5 GB extracted)

Updating downloads the zip and extracts it next to the game before swapping the executable.

Check the SHA-256

In PowerShell, in the download folder:

Get-FileHash MythsValley3D-v0.12.0-build12-windows.zip

What your computer needs

Made to run on an ordinary laptop

Windows, keyboard and mouse. Check the memory, storage and graphics card below.
SystemWindows 10 or 11, 64-bit
GraphicsVulkan-capable graphics card (reference: GeForce GTX 1660 Ti)
Memory8 GB
Storage3 GB free (1.2 GB download, 1.5 GB extracted)
InputKeyboard and mouse

Other platforms

Planned

Planned, but it only becomes a priority once testing on Windows is done.

Out of scope

The current version uses Forward+; a browser edition is not planned.

Two ways in

Play the story or just wander

Saves progress

Starts at the pier, by boat, with Pedro. Saves when you fall, go back to the menu or close the game.

No saving

The whole valley open, at any hour and tide. Nothing is saved, nothing is erased.

Menu and settings

TEST, which opens the automatic player, only appears in the development project. Meet the Tests

The first hours

Pedro shows you the village in 16 steps

Is that all? "There will be a grand event" — not even a signature. It is from the farm across the river, where no one has ever seen the owner. My grandparents have decided to go, and I am going with them. Until then, tend to what is yours: the field grows a handspan for each day watered. I am going back to the pier — that is where you will find me, and now the village knows you.
  1. 1

    Leave the saveiro and speak to Pedro

  2. 2

    Run over there (Shift), a stretch

  3. 3

    Greet Tonho, whom Pedro introduces

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Keyboard and mouse

The essentials so you don't get lost

WASD moves, Shift runs and Space jumps. The other keys open the notebooks.
All 28 controls and screens
MoveWASD↑←↓→
RunShift
JumpSpace
LookMouse
MapM
Read / interactE
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In development

The valley grows with every build

The phases of the 3D game's plan, from what has already crossed over from the 2D to what is still to take shape.

Bring over the 2D foundation

Done

The 3D caught up with the 2D foundation: the playtest slices, the trip to the estate and the review.

Stitching the places together

Done

A quest points to a place name, not a coordinate. The same step works in the 2D and in the valley.

The systems that don’t know what a place is

Done

Health, stamina, backpack, catalog, talents, faith, cards, works, trading, fishing, cooking and workshop run in the valley.

The campaign’s geography

In progress

The great river, bridge, plateau, boulder, farm, chicken coop and the ruins from chapter 7 already have places and quests. Only the lagoon is missing.

Quests and story

Done

52 chains and 154 steps: the whole 2D quest list is in the valley, with the end of chapter 6, chapter 7 (the Matinta) and the villagers' favors.

Saving

Done

Three slots, a new game that doesn’t inherit the previous one, and the whole day restored on reopening.

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