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Myths' Valley

Log · Thursday, September 24, 2026

The first Tripo house

The 3D opening gets sound and the first house generated in Tripo enters the valley, along with Studio automation. In the 2D, combat arrives in the world with the peccary and the jaguar.

3 commits in 3D 13 in 2D 20,447 lines added 1,014 files mood: kickoff

How it went

The wattle-and-daub house was the first building to come out of Tripo and into the valley. With it came Studio automation, a generation batch instead of piece by piece.

The 3D opening got a soundtrack and shared audio, and the brazilwood tree came in with a guide on how to turn an image into a 3D model.

Milestones of the day

  • First house generated in Tripo
  • Combat in the world (2D)

Featured commits

  • Combat art: sheets for the player's fight, the peccary and the jaguar
  • Taught combat: heavy blow, capoeira from the candomblé and the signaled lunge
  • Add 3D opening and shared audio
  • Combat in the world: health, the creatures of the woods and the counterblow
  • The woods behind the ridge: the map grows 48 rows north without moving the origin
  • The jaguar's art: the creature in four directions, the den and the hide

Who worked: Matheus Ché, Ramon Santos and Renato Leal.

3 commits

In the 3D game

  • 0bedefaIntegrate Tripo house and Studio automation
  • ac3b431Integrate brazilwood and image-to-3D guide
  • a97a1a6Add 3D opening and shared audio

13 commits

In the 2D game

  • 908ef7dFaith with consequences: each faith's quest and the social price of converting
  • 4499892The calendar feast: faith meets the villagers, and phase 5 closes
  • 7f7a681Phase 6: proposed slices, to be validated with the author
  • bc9e3bcCombat in the world: health, the creatures of the woods and the counterblow
  • 718fd1cThe woods behind the ridge: the map grows 48 rows north without moving the origin
  • 9ccca27What dies comes back in days: a slain peccary only reappears three days later
  • 13d2502The woods get one data point per cell: the map can grow north again
  • 4f26172The jaguar's art: the creature in four directions, the den and the hide
  • 86f5fc4Zefa's herbs move up to the mountains: they grow where the woods open
  • 4b23b0eThe plantation trail through the woods, the footbridge, the hardwood crossing and the jaguar on the boulder
  • 61147f8Combat art: sheets for the player's fight, the peccary and the jaguar
  • 2686e5dTaught combat: heavy blow, capoeira from the candomblé and the signaled lunge
  • d869763Taught-combat docs: plan, faith, villagers, PixelLab and controls