Log · Friday, October 2, 2026
Five seconds
Building the valley drops from 29 to 5 seconds, with the world identical bit for bit. The flyover now skirts trees and houses from the sides, and the loading screen goes quiet.
How it went
Building the valley measured each candidate tree against every street, river, the coast and the trunks. With cell grids, only what's nearby is measured. The build dropped from about 29 to about 5 seconds, and a comparison of every vertex, trunk and collision proved the valley came out the same.
The menu flyover passed through treetops and roofs for 30% of the cycle. The path is now planned against the real triangles of both visual styles, always about 16 m above the ground, detouring to the sides with smooth curves.
Five seconds
Building the valley measured each candidate tree against every street, river, the coast and the trunks. With cell grids, only what's nearby is measured. The build dropped from about 29 to about 5 seconds, and a comparison of every vertex, trunk and collision proved the valley came out the same.
The menu flyover passed through treetops and roofs for 30% of the cycle. The path is now planned against the real triangles of both visual styles, always about 16 m above the ground, detouring to the sides with smooth curves.
The loading screen lost its particles, and the menu music now starts only when the menu appears.
Milestones of the day
- Valley build 6x faster
- A flyover that passes through nothing
Featured commits
- The flyover skirts trees and houses from the sides, and the loading screen goes quiet
- The valley builds in five seconds, not twenty-nine
Who worked: Ramon Santos.
2 commits
In the 3D game
f44f61cThe valley builds in five seconds, not twenty-nine5d1f50aThe flyover skirts trees and houses from the sides, and the loading screen goes quiet
Keep reading
Before and after
Each game in its own home
The 3D gets its own repository and the 2D becomes independent. A branch lost in the split, with the new menu flyover, is recovered the same day.
7 in 3D 4 in 2D 2,901 lines
03Oct · Sat
The valley opens its doors
The first Windows build is exported, the flyover and a real playthrough are recorded on video, and the site begins showing the whole game: villagers, almanac, map, systems, soundtrack and this log.
41 in 3D 23,548 lines