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Myths' Valley
Portrait of Cosme

Villagers · Candomblé

Cosme

Dona Zefa’s grandson; the field’s strong arm; in the 2D, the one who teaches the roda (capoeira) to those of the terreiro

Age
Twenty-two
Where to find
In the 3D valley, the field by day, the square at dusk and the wattle-and-daub house at night; in the 2D, in his grandmother’s yard with the hoe — and in Salvador after her series

Who they are

Cosme is Dona Zefa’s grandson and has lived with her since he was seven, when his mother died. She raised him, taught him to read from the almanac and put him to hoeing at nine — “all three in the same week.” He is twenty-two, with two arms and calloused hands; what his grandmother can no longer do, he does, “and there’s nothing sad about it.” He asks only one thing of whoever gives orders to the two of them: for anything heavy, call him, never her.

A cousin found him a place at a dry-goods store in Salvador. He has never seen a paved street, but he said no, because that ground doesn’t plant itself — and he hasn’t slept for a week. It is his grandmother who settles it: there is a saveiro to Salvador at six, and she sends him off light. “Cosme left on the six o’clock saveiro, and he left light. That was all she wanted.”

He reads slowly, following with his finger, and asks that someone one day read a cordel aloud to him. He used to cross the bridge every Saturday to see a girl on the other side of the river; since it fell, he hasn’t seen her. He belongs to the terreiro and, in the 2D, is the one who teaches the roda — the ginga, the meia-lua and the rasteira — behind the barracão, late in the afternoon, because in 1887 the police called it a crime; his grandmother calls it idlers’ business. If the traveler goes to the estate, he goes too: “she can fight with both of us afterward.”

A day with Cosme

morningField
afternoonField
duskSquare
nightZefa's house
small hoursZefa's house

Gifts

Likes Fish pirão, Grilled fish and Mungunzá. Dislikes Banana.

Quests

  • Cosme's capoeira · 6 steps
  • What the earth gives back · 4 steps
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Cosme · 14,399 triangles

Tripo model

Choose an animation below the model. The browser version preserves the rig and clips of the production model.

Mesh
14,399 triangles · Quad / Smart Mesh, target of ~14–15 thousand triangles
Skeleton
Humanoid Auto Rig, 65-bone Mixamo skeleton
Animations
greeting, nod, idle, look around, run, wave goodbye, walk
Voice
Matheus (Energetic) · eleven_v3

4 lines

Listen to Cosme

Voice generated with ElevenLabs v3, in Brazilian Portuguese. The text of each line appears under its title.
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What they talk about

Cosme. Dona Zefa’s grandson — I’ve lived with her since I was seven, when my mother died. She raised me, taught me to read from the almanac and put me to hoeing at nine. All three in the same week. What she can’t do anymore, I do. That’s the arrangement, and there’s nothing sad about it.

Cosme

Grandma told me the ground went into your name. She was calm about it, which is saying a lot. So give me orders. Field, axe, anything that takes sun and back — I’m twenty-two and I’ve got two arms. I only ask one thing: for anything heavy, call me. Don’t call her. She’ll say she can do it, and she will, and then she won’t get up for three days.

Cosme

She has raised Cosme since he was seven, when his mother died; they live in the same house. She reads his letters and knows about the job in Salvador before he tells her.

Found him a place at a dry-goods store in Salvador.

It was his uncle who taught him capoeira; his grandmother called them both idlers.

He crossed the bridge every Saturday to see her; since the bridge fell, he hasn’t seen her.

Cosme and Damião: the Candomblé feast in the game is the caruru of September 27, and “two villagers bear those names, and it’s no accident.”