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Myths' Valley
Portrait of Traveler (you)

Villagers · Faith not declared

Chosen by the player on arrival; default “Traveler”

The player: nephew of the deceased, come from Salvador to the inherited wattle-and-daub house and field

Age
Not stated in the text; the Tripo prompt asks for a young man
Where to find
Wattle-and-daub house and fenced field inherited from the uncle, up the hill, past the village

Who they are

The traveler is you. In Salvador, 1887, a letter waited three months in a notary’s drawer for someone who wanted it: an uncle you barely knew had died in the Recôncavo and left what he had — a wattle-and-daub house, a fenced field and no debts. The other heirs laughed: land at the back of the bay isn’t worth the fare. And they didn’t go. You did.

The saveiro left the Rampa do Mercado on the small-hours tide, loaded with roof tiles, salt and three passengers, and it took the whole morning for the far side of the Bay of All Saints to become more than a dark line. At noon the skipper pointed to a gap of sand between the coconut palms and said the name of the place, Bom Jesus dos Pobres — and said too, without taking his hand off the tiller, that there you learn not to walk in the woods after dark. You found it funny. He didn’t.

On the pier, Pedro asks what he should call you: the name is yours, and the default is Traveler. The house is up the hill, with brush taking over the plot and two beijus in the chest. From then on the story is one of work and choices — the field, the fishing, the quests of the people who live there, the faith you choose by walking to its marker and, one day, the unsigned invitation from the estate across the river. “City folk don’t usually last,” Pedro says at the end of the first day. “You did.”

No post: he is the one who walks. Sleeps in the house’s bed; whoever passes out wakes at the door of the wattle-and-daub house at 6 a.m.

Drag to turn · scroll to zoom
The traveler · 14,461 triangles

Tripo model

Choose an animation below the model. The browser version preserves the rig and clips of the production model.

Mesh
14,461 triangles · Quad / Smart Mesh, target of ~14–15 thousand triangles
Skeleton
Humanoid skeleton and Tripo clips
Voice
Traveler (Myths' Valley) · eleven_v3

19 lines

Listen to Traveler (you)

Voice generated with ElevenLabs v3, in Brazilian Portuguese. The text of each line appears under its title.
1 / 4

What they talk about

He waits for the traveler on the pier, teaches the whole cycle — plant, water, harvest, toast, eat — and follows wherever the traveler goes.

Inherits the wattle-and-daub house, the fenced field and no debts; the other heirs laughed and didn’t go.